When building a Swift codebase targeting CMAKE_SYSTEM_NAME: "iOS" the platform doesn’t appear to be propagated onto the swiftc call?
For what I gather the -target should be passed to swiftc. I checked the source and it appears as though this was incomplete or am I going mad?
As a workaround I have used this after the first call to project()
# Swift on iOS needs explicit specify target platform but not sure this is correct but appears to work
if (IOS)
set(CMAKE_Swift_FLAGS_INIT
"-target ${CMAKE_OSX_ARCHITECTURES}-apple-ios${CMAKE_OSX_DEPLOYMENT_TARGET}"
)
endif()