Hello,
I am writing a C.I script for my c++ project, and I would like to use ExternalProject_Add command to autodownload and build the dependencies. One of those is glew (graphics library) which I get from the url “https://sourceforge.net/projects/glew/files/glew/2.1.0/glew-2.1.0.zip”. This is the cmake command:
ExternalProject_Add(${SUBPROJECT_NAME}
PREFIX ${SUBPROJECT_NAME}
DOWNLOAD_DIR ${SUBPROJECT_NAME}
STAMP_DIR ${SUBPROJECT_STAMP_PATH}
SOURCE_DIR ${SUBPROJECT_SOURCE_PATH}
BINARY_DIR ${SUBPROJECT_BUILD_PATH}
URL ${GLEW_URL}
LIST_SEPARATOR | # Use the alternate list separator
CMAKE_ARGS
-DCMAKE_BUILD_TYPE=Release
-DCMAKE_C_COMPILER=${CMAKE_C_COMPILER}
-DCMAKE_CXX_COMPILER=${CMAKE_CXX_COMPILER}
-DCMAKE_INSTALL_PREFIX:PATH=${SUBPROJECT_INSTALL_PATH}
-DCMAKE_INSTALL_INCLUDEDIR=${CMAKE_INSTALL_INCLUDEDIR}
-DCMAKE_INSTALL_LIBDIR=${CMAKE_INSTALL_LIBDIR}
-DCMAKE_INSTALL_DOCDIR=${CMAKE_INSTALL_DOCDIR}
-DCMAKE_INSTALL_BINDIR=${CMAKE_INSTALL_BINDIR}
-DCMAKE_PREFIX_PATH=${CMAKE_PREFIX_PATH}
${BUILD_SUBPROJECT_BUILD_ARGS}
BUILD_COMMAND "cmake -G ${CMAKE_GENERATOR} -S ${EXTERNAL_DIR_LOCATION}/${SUBPROJECT_NAME}/source/build/cmake --build ."
BUILD_ALWAYS OFF
)
Now, the problem is when I try to build the glew project I get the error:
CMake error : The source directory "D:/VR-Volumeviewer/superbuild/build/install" does not exist.
I dont really know where the error is coming from. I checked the visual studio project, and it seems that path comes from the DCMAKE_PREFIX_PATH, but not sure.
Any thoughts on how to overcome it ?